The ClickManager component manages the basic loading and saving of click data.
You should add a click manager for each type of click in your game. One of these click managers should be marked as the main (i.e. default) clicks.
Note: Clicks will still work without a ClickManager in the scene, but they will not have proper naming.
The name of the click being managed. Should be unique between ClickManagers.
|Is Main Click||Optional||
If ticked this click type will be the main (or default) click.